Personnel
Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Bilateral Contracts and Grants with Industry
Partnerships and Cooperations
Dissemination
Bibliography
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Bibliography

Publications of the year

Doctoral Dissertations and Habilitation Theses

Articles in International Peer-Reviewed Journals

  • 2J.-B. Barreau, R. Gaugne, V. Gouranton.
    Immersive Point Cloud Manipulation for Cultural Heritage Documentation, in: ERCIM News, October 2017, pp. 1-3.
    https://hal.inria.fr/hal-01659814
  • 3Y. Gaffary, B. Le Gouis, M. Marchal, F. Argelaguet, A. Lécuyer, B. Arnaldi.
    AR Feels “Softer” than VR: Haptic Perception of Stiffness in Augmented versus Virtual Reality, in: IEEE Transactions on Visualization and Computer Graphics, November 2017, vol. 23, no 11, pp. 2372 - 2377. [ DOI : 10.1109/TVCG.2017.2735078 ]
    https://hal.inria.fr/hal-01625290
  • 4R. Gaugne, F. Nouviale, O. Rioual, A. Chirat, K. Gohon, V. Goupil, M. Toutirais, B. Bossis, V. Gouranton.
    EvoluSon: Walking through an Interactive History of Music, in: Presence: Teleoperators and Virtual Environments, December 2017, pp. 1-23.
    https://hal.inria.fr/hal-01661727
  • 5N. Kos'Myna, A. Lécuyer.
    Designing Guiding Systems for Brain-Computer Interfaces, in: Frontiers in Human Neuroscience, July 2017, vol. 11, pp. 1-15. [ DOI : 10.3389/fnhum.2017.00396 ]
    https://hal.inria.fr/hal-01669322
  • 6J. Lindgren.
    As above, so below? Towards understanding inverse models in BCI, in: Journal of Neural Engineering, December 2017.
    https://hal.inria.fr/hal-01669325
  • 7T. Nicolas, R. Gaugne, V. Gouranton.
    Physical Digital Access Inside Archaeological Material, in: ERCIM News, October 2017, vol. 111, pp. 1-4.
    https://hal.inria.fr/hal-01659817
  • 8L. Perronnet, A. Lécuyer, M. Mano, E. Bannier, F. Lotte, M. Clerc, C. Barillot.
    Unimodal Versus Bimodal EEG-fMRI Neurofeedback of a Motor Imagery Task, in: Frontiers in Human Neuroscience, April 2017, vol. 11. [ DOI : 10.3389/fnhum.2017.00193 ]
    https://hal.inria.fr/hal-01519755

International Conferences with Proceedings

  • 10M. Achibet, B. Le Gouis, M. Marchal, P.-A. Leziart, F. Argelaguet Sanz, A. Girard, A. Lécuyer, H. Kajimoto.
    FlexiFingers: Multi-Finger Interaction in VR Combining Passive Haptics and Pseudo-Haptics, in: IEEE Symposium on 3D User Interfaces, Los Angeles, United States, March 2017.
    https://hal.inria.fr/hal-01625154
  • 11F. Argelaguet, M. Ducoffe, A. Lécuyer, R. Gribonval.
    Spatial and rotation invariant 3D gesture recognition based on sparse representation, in: IEEE Symposium on 3D User Interfaces, Los Angeles, United States, March 2017, pp. 158 - 167. [ DOI : 10.1109/3DUI.2017.7893333 ]
    https://hal.inria.fr/hal-01625128
  • 12J. Barbier, P. Kenny, J. Young, J.-M. Normand, M. T. Keane, M. O'Sullivan, A. Ventresque.
    MAAP Annotate: When Archaeology meets Augmented Reality for Annotation of Megalithic Art, in: VSMM 2017 - 23rd International Conference on Virtual Systems and Multimedia, Dublin, Ireland, October 2017, pp. 1-8.
    https://hal.inria.fr/hal-01626057
  • 13G. Bouyer, A. Chellali, A. Lécuyer.
    Inducing self-motion sensations in driving simulators using force-feedback and haptic motion, in: VR 2017 - 19th IEEE Virtual Reality, Los Angeles, United States, Proc. of the 19th IEEE Virtual Reality (VR 2017), IEEE, March 2017, pp. 84-90. [ DOI : 10.1109/VR.2017.7892234 ]
    https://hal.archives-ouvertes.fr/hal-01524537
  • 14G. Cortes, E. Marchand, J. Ardouin, A. Lécuyer.
    An Optical Tracking System based on Hybrid Stereo/Single-View Registration and Controlled Cameras, in: IEEE/RSJ Int. Conf. on Intelligent Robots and Systems, IROS'17, Vancouver, Canada, September 2017, pp. 6185-6190.
    https://hal.inria.fr/hal-01562327
  • 15G. Cortes, E. Marchand, J. Ardouin, A. Lécuyer.
    Increasing Optical Tracking Workspace of VR Applications using Controlled Cameras, in: IEEE Symposium on 3D User Interfaces, 3DUI 2017, Los Angeles, United States, March 2017, pp. 22-25. [ DOI : 10.1109/3DUI.2017.7893313 ]
    https://hal.inria.fr/hal-01446343
  • 16A. Evain, F. Argelaguet, N. Roussel, G. Casiez, A. Lécuyer.
    Can I Think of Something Else when Using a BCI? Cognitive Demand of an SSVEP-based BCI, in: ACM Conference on Human Factors in Computing Systems, Denver, United States, May 2017, pp. 5120-5125. [ DOI : 10.1145/3025453.3026037 ]
    https://hal.inria.fr/hal-01625088
  • 17B. Le Gouis, F. Lehericey, M. Marchal, B. Arnaldi, V. Gouranton, A. Lécuyer.
    Haptic Rendering of FEM-based Tearing Simulation using Clusterized Collision Detection, in: WHC 2017 - IEEE World Haptics Conference, Munich, Germany, June 2017, pp. 406-411.
    https://hal.inria.fr/hal-01675134
  • 18B. Le Gouis, M. Marchal, A. Lécuyer, B. Arnaldi.
    Elasticity-based Clustering for Haptic Interaction with Heterogeneous Deformable Objects, in: VRIPHYS2017 - 13th Eurographics Workshop on Virtual Reality Interaction and Physical Simulation, Lyon, France, April 2017, pp. 75-83.
    https://hal.inria.fr/hal-01675148
  • 19G. Le Moulec, F. Argelaguet, V. Gouranton, A. Blouin, B. Arnaldi.
    AGENT: Automatic Generation of Experimental Protocol Runtime, in: ACM Symposium on Virtual Reality Software and Technology (VRST), Gothenburg, Sweden, Virtual Reality Software and Technology, November 2017.
    https://hal.archives-ouvertes.fr/hal-01613873
  • 20F. Lotte, C. Jeunet.
    Online classification accuracy is a poor metric to study mental imagery-based bci user learning: an experimental demonstration and new metrics , in: 7th International BCI Conference, Graz, Austria, September 2017.
    https://hal.archives-ouvertes.fr/hal-01519478
  • 21M. Mano, E. Bannier, L. Perronnet, A. Lécuyer, C. Barillot.
    Hybrid EEG and fMRI platform for multi-modal neurofeedback, in: International Society of Magnetic Resonance in Medicine, Honolulu, United States, Proc. Intl. Soc. Mag. Reson. Med. 25th, ISMRM, April 2017, 4550 p.
    http://www.hal.inserm.fr/inserm-01577442
  • 22H. Si-Mohammed, F. Argelaguet, G. Casiez, N. Roussel, A. Lécuyer.
    Brain-Computer Interfaces and Augmented Reality: A State of the Art, in: Graz Brain-Computer Interface Conference, Graz, Austria, September 2017. [ DOI : 10.3217/978-3-85125-533-1-82 ]
    https://hal.inria.fr/hal-01625167
  • 23A. Transon, A. Verhulst, J.-M. Normand, G. Moreau, M. Sugimoto.
    Evaluation of Facial Expressions as an Interaction Mechanism and their Impact on Affect, Workload and Usability in an AR game, in: VSMM 2017 - 23rd International Conference on Virtual Systems and Multimedia, Dublin, Ireland, October 2017, pp. 1-8.
    https://hal.archives-ouvertes.fr/hal-01625955
  • 24A. Verhulst, J.-M. Normand, C. Lombart, G. Moreau.
    A study on the use of an immersive Virtual Reality store to investigate consumer perceptions and purchase behavior toward non-standard fruits and vegetables, in: IEEE Virtual Reality, Los Angeles, United States, March 2017, pp. 55 - 63. [ DOI : 10.1109/VR.2017.7892231 ]
    https://hal.archives-ouvertes.fr/hal-01619314

Conferences without Proceedings

  • 25J.-B. Barreau, A. Gagnier, R. Gaugne, G. Marchand, J. Calvo Gómez, R. Colleter, V. Gouranton.
    A multi-modal digital analysis of a mesolithic clavicle : preserving and studying the oldest human bone in Brittany, in: 2017 - 3D Imaging in Cultural Heritage Conference, London, United Kingdom, November 2017.
    https://hal.inria.fr/hal-01659855
  • 26J.-B. Barreau, E. Lanoë, R. Gaugne.
    3D reconstruction of the fortified entrance of the Citadel of Aleppo from a few sightseeing photos, in: DCH 2017 - Interdisciplinary Conference on Digital Cultural Heritage, Berlin, Germany, August 2017, pp. 1-2.
    https://hal.inria.fr/hal-01659865
  • 27F. Cousseau, Y. Bernard, Q. Petit, J.-B. Barreau, R. Gaugne, L. Quesnel.
    Relever les élévations d'une architecture mégalithique : développements méthodologiques, in: GMPCA 2017 - XXIème Colloque international du Groupe des Méthodes Pluridisciplinaires Contribuant à l’Archéologie, Rennes, France, April 2017.
    https://hal.inria.fr/hal-01659868
  • 28R. Gaugne, T. Nicolas, J.-B. Barreau, G. Marchand, R. Auger, P. Francus, V. Gouranton.
    Méthodes d’introspection numérique pour les objets archéologiques, in: GMPCA 2017 - XXIème colloque international du Groupe des Méthodes Pluridisciplinaires Contribuant à l’Archéologie, rennes, France, April 2017.
    https://hal.inria.fr/hal-01659861
  • 29T. Nicolas, R. Gaugne, C. Tavernier, É. Millet, B. R. Roseau, R. Bernadet, B. Arnaldi, V. Gouranton.
    Lift the veil off the block samples from the Warcq chariot burial: CT-scan, photogrammetry, 3D printing and mixed reality, in: 3D imaging in Cultural Heritage, London, United Kingdom, November 2017.
    https://hal.inria.fr/hal-01661232
  • 30A. Verhulst, J.-M. Normand, G. Moreau.
    Generation of variability in shape, aspect and time of 3D Fruits and Vegetables, in: VSMM 2017 - 23rd International Conference on Virtual Systems and Multimedia, Dublin, Ireland, October 2017, pp. 1-8.
    https://hal.archives-ouvertes.fr/hal-01625956

Scientific Books (or Scientific Book chapters)

  • 31C. Jeunet, S. Debener, F. Lotte, J. Mattout, R. Scherer, C. Zich.
    Mind the Traps! Design Guidelines for Rigorous BCI Experiments, in: Brain–Computer Interfaces Handbook: Technological and Theoretical Advances, C. S. Nam, A. Nijholt, F. Lotte (editors), CRC Press , 2018, forthcoming.
    https://hal.inria.fr/hal-01620186

Other Publications

  • 32G. Cortes, F. Argelaguet Sanz, E. Marchand, A. Lécuyer.
    Toward Application-Driven VR Systems: Analysis of Head and Hand 3D Motions in a Specific CAVE-based Application, March 2017, IEEE Symposium on 3D User Interfaces, 3DUI 2017, poster session, Poster.
    https://hal.inria.fr/hal-01482150
  • 33G. Le Moulec, A. Blouin, V. Gouranton, B. Arnaldi.
    Automatic Production of End User Documentation for DSLs, December 2017, working paper or preprint.
    https://hal.inria.fr/hal-01549042
References in notes
  • 34D. A. Bowman, E. Kruijff, J. J. LaViola, I. Poupyrev.
    3D User Interfaces: Theory and Practice, Addison Wesley, 2004.
  • 35A. Lécuyer.
    Simulating Haptic Feedback Using Vision: A Survey of Research and Applications of Pseudo-Haptic Feedback, in: Presence: Teleoperators and Virtual Environments, January 2009, vol. 18, no 1, pp. 39–53.
    http://www.mitpressjournals.org/doi/abs/10.1162/pres.18.1.39