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Section: Software and Platforms

OpenNL - Open Numerical Library

Participants : Bruno Lévy, Nicolas Ray, Rhaleb Zayer.

OpenNL is a standalone library for numerical optimization, especially well-suited to mesh processing. The API is inspired by the graphics API OpenGL, this makes the learning curve easy for computer graphics practitioners. The included demo program implements our LSCM [5] mesh unwrapping method. It was integrated in Blender by Brecht Van Lommel and others to create automatic texture mapping methods. OpenNL is extended with two specialized modules :