Section: New Results
DSLs for Games
In collaboration with the Hogeschool van Amsterdam, Riemer van Rozen developed a workbench for MicroMachinations, a DSL for game economies  . Completely built using Rascal, this DSL environment features syntax highlighting, static analysis, interactive simulation, and SPIN-based model-checking of process models describing the economy of a game. The project shows the versatility of Rascal as a language workbench for the development of DSLs.