Section: New Results
Load Balancing
In distributed systems, load balancing is a powerful concept to improve the distribution of jobs across multiple computing resources and to control performance metrics such as delays and throughputs while avoiding the overload of any single resource. This section describes three contributions:
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In multi-server distributed queueing systems, the access of stochastically arriving jobs to resources is often regulated by a dispatcher, also known as load balancer. A fundamental problem consists in designing a load balancing algorithm that minimizes the delays experienced by jobs. During the last two decades, the power-of--choice algorithm, based on the idea of dispatching each job to the least loaded server out of d servers randomly sampled at the arrival of the job itself, has emerged as a breakthrough in the foundations of this area due to its versatility and appealing asymptotic properties. In [8], we consider the power-of--choice algorithm with the addition of a local memory that keeps track of the latest observations collected over time on the sampled servers. Then, each job is sent to a server with the lowest observation. We show that this algorithm is asymptotically optimal in the sense that the load balancer can always assign each job to an idle server in the large-system limit. This holds true if and only if the system load is less than . If this condition is not satisfied, we show that queue lengths are tightly bounded by . This is in contrast with the classic version of the power-of--choice algorithm, where at the fluid scale a strictly positive proportion of servers containing jobs exists for all , in equilibrium. Our results quantify and highlight the importance of using memory as a means to enhance performance in randomized load balancing.
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When dispatching jobs to parallel servers, or queues, the highly scalable round-robin (RR) scheme reduces the variance of interarrival times at all queues to a great extent but has no impact on the variances of service processes. Contrariwise, size-interval task assignment (SITA) routing has little impact on the variances of interarrival times but makes the service processes as deterministic as possible. In [6], we unify both 'static' approaches to design a scalable load balancing framework able to control the variances of the arrival and service processes jointly. It turns out that the resulting combination significantly improves performance and is able to drive the mean job delay to zero in the large-system limit; it is known that this property is not achieved when both approaches are considered separately. Within realistic parameters, we show that the optimal number of size intervals that partition the support of the job size distribution is small with respect to the system size. This enhances the applicability of the proposed load balancing scheme at a large scale. In fact, we find that adding a little bit of information about job sizes to a dispatcher operating under RR improves performance a lot. Under the optimal scaling of size intervals and assuming highly variable job sizes, numerical simulations indicate that the proposed algorithm is competitive with the (less scalable) join-the-shortest-workload algorithm even when the system size grows large.
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Size-based routing provides robust strategies to improve the performance of computer and communication systems with highly variable workloads because it is able to isolate small jobs from large ones in a static manner. The basic idea is that each server is assigned all jobs whose sizes belong to a distinct and continuous interval. In the literature, dispatching rules of this type are referred to as SITA (Size Interval Task Assignment) policies. Though their evident benefits, the problem of finding a SITA policy that minimizes the overall mean (steady-state) waiting time is known to be intractable. In particular it is not clear when it is preferable to balance or unbalance server loads and, in the latter case, how. In [7], we provide an answer to these questions in the celebrated limiting regime where the system capacity grows linearly with the system demand to infinity. Within this framework, we prove that the minimum mean waiting time achievable by a SITA policy necessarily converges to the mean waiting time achieved by SITA-E, the SITA policy that equalizes server loads, provided that servers are homogeneous. However, within the set of SITA policies we also show that SITA-E can perform arbitrarily bad if servers are heterogeneous. In this case we prove that there exist exactly C! asymptotically optimal policies, where C denotes the number of server types, and all of them are linked to the solution of a single strictly convex optimization problem. It turns out that the mean waiting time achieved by any of such asymptotically optimal policies does not depend on how job-size intervals are mapped to servers. Our theoretical results are validated by numerical simulations with respect to realistic parameters and suggest that the above insights are also accurate in small systems composed of a few servers, i.e., ten.