Section: New Software and Platforms
Adaptive mesh texture
Keywords: 3D - Geometry Processing - Texturing
Functional Description: Tool for computing appearance information on a 3D scene acquired with a multi-view stereo (MVS) pipeline. Appearance information is sampled in an adaptive way so as to maximize the entropy of stored information. This is made possible through a homemade representation of appearance, different from the more traditional texture maps. This tool laso includes a compression module, so as to optimize disk space.
Release Functional Description: 1st version
Authors: Matthieu Armando, Edmond Bover, Jean-Sébastien Franco and Vincent Leroy