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Section: Overall Objectives

Highlights of the Year

Our paper on “Diffusion Curves” [2] , originally published in 2008, was featured in the “Research Highlights” section of Communications of the ACM [14] .

Our work on using the covariance matrix for illumination simulation, in cooperation with F. Durand at MIT, have been published in ACM Transactions on Graphics [5] .

Our work on on efficient sampling and filtering for displacement maps and texture maps have been published at Siggraph Asia and ACM Transactions on Graphics [8] . This work was done in cooperation with University of Lyon and University of Montreal. Initial response by the community has been enthusiastic.

Best Paper Award :

[17] Filtering Color Mapped Textures and Surfaces in I3D'13 - ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games.

E. Heitz, D. Nowrouzezahrai, P. Poulin, F. Neyret.