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Section: Application Domains

Introduction

Maverick is part of the research theme “Interaction and Visualization” at Inria. This research theme has historically been very successful inside Inria. It nicely connects industrial applications with fundamental research using advanced mathematics, algorithmic and computer science, and it connects computer science with other sciences such as physics, biology, medicine, environment, psychophysiology.

We envision Maverick at this crossroad. We have several industrial partnerships, with companies making video games (Eden Games), special effects for motion pictures (WetaFX), planetarium (RSA Cosmos), graphical edition software (Adobe), tomography (Digisens) or visualizing simulated data (EDF). The constraints and needs of our partners motivate new problems for us to solve. At the same time, we are looking into fundamental research problems, such as analysis of light transport, human perception, filtering and sampling.

The fundamental research problems we target are not necessarily “long term research”: the computer graphics industry is very dynamic and can adopt (and adapt) a research paper in a matter of months if it sees benefits in it. The research problems we describe as “fundamental” correspond to high-risk, high-benefit research problems. Solving these problems would result in a significant breakthrough for the whole domain of Computer Graphics, both in research and in industry.