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Publications of the year

Articles in International Peer-Reviewed Journals

  • 1E. Auvinet, F. Multon, J. Meunier, M. Raison, C.-E. Aubin.

    Detection of gait cycles in treadmill walking using a Kinect, in: Gait and Posture, August 2014, 15 p. [ DOI : 10.1016/j.gaitpost.2014.08.006 ]

    https://hal.inria.fr/hal-01076393
  • 2J. Bruneau, T. B. Dutra, J. Pettré.

    Following Behaviors: A Model for Computing Following Distances, in: Transportation Research Procedia, 2014, vol. 2, 5 p. [ DOI : 10.1016/j.trpro.2014.09.049 ]

    https://hal.inria.fr/hal-01091181
  • 3A. L. Cruz Ruiz, C. Pontonnier, G. Dumont.

    A bio-inspired limb controller for avatar animation, in: Computer Methods in Biomechanics and Biomedical Engineering, July 2014, vol. 17, no Supplement 1, pp. 174-175. [ DOI : 10.1080/10255842.2014.931658 ]

    https://hal.archives-ouvertes.fr/hal-01060284
  • 4A. Crétual, I. Bonan, M. Ropars.

    Development of a novel index of shoulder's mobility based on the configuration space volume and its link to mono-axial amplitudes, in: Manual Therapy, November 2014, 7 p. [ DOI : 10.1016/j.math.2014.10.020 ]

    https://hal.inria.fr/hal-01090851
  • 5F. Danieau, J. Fleureau, P. Guillotel, N. Mollet, M. Christie, A. Lécuyer.

    Toward Haptic Cinematography: Enhancing Movie Experience with Haptic Effects based on Cinematographic Camera Motions, in: IEEE MultiMedia, January 2014.

    https://hal.inria.fr/hal-00918074
  • 6T. Duval, T. T. H. Nguyen, C. Fleury, A. Chauffaut, G. Dumont, V. Gouranton.

    Improving Awareness for 3D Virtual Collaboration by Embedding the Features of Users' Physical Environments and by Augmenting Interaction Tools with Cognitive Feedback Cues, in: Journal on Multimodal User Interfaces, June 2014, vol. 8, no 2, pp. 187-197. [ DOI : 10.1007/s12193-013-0134-z ]

    https://hal.inria.fr/hal-00908402
  • 7R. Gaugne, V. Gouranton, G. Dumont, A. Chauffaut, B. Arnaldi.

    Immersia, an open immersive infrastructure: doing archaeology in virtual reality, in: Archeologia e Calcolatori, supplemento 5, 2014, pp. 1-10.

    https://hal.archives-ouvertes.fr/hal-01003383
  • 8L. Glondu, S. C. Schvartzman, M. Marchal, G. Dumont, M. A. Otaduy.

    Fast Collision Detection for Fracturing Rigid Bodies, in: IEEE Transactions on Visualization and Computer Graphics, January 2014, vol. 20, no 1, pp. 30-41. [ DOI : 10.1109/TVCG.2013.98 ]

    https://hal.archives-ouvertes.fr/hal-00874560
  • 9D. A. Gómez Jáuregui, F. Argelaguet Sanz, A.-H. Olivier, M. Marchal, F. Multon, A. Lécuyer.

    Toward "Pseudo-Haptic Avatars": Modifying the Visual Animation of Self-Avatar Can Simulate the Perception of Weight Lifting, in: IEEE Transactions on Visualization and Computer Graphics, April 2014, pp. 654-661. [ DOI : 10.1109/TVCG.2014.45 ]

    https://hal.inria.fr/hal-00990280
  • 10K. Jordao, J. Pettré, M. Christie, M.-P. Cani.

    Crowd Sculpting: A space-time sculpting method for populating virtual environments, in: Computer Graphics Forum, May 2014, vol. 33, no 2, pp. 351-360. [ DOI : 10.1111/cgf.12316 ]

    https://hal.inria.fr/hal-00945905
  • 11C. Martin, B. Bideau, M. Ropars, P. Delamarche, R. Kulpa.

    Upper limb joint kinetic analysis during tennis serve: assessment of competitive level on efficiency and injury risks, in: Scandinavian Journal of Medicine and Science in Sports, 2014, vol. 24, no 4, pp. 60-75. [ DOI : 10.1111/sms.12043 ]

    https://hal.inria.fr/hal-00763596
  • 12A.-H. Olivier, J. Bruneau, G. Cirio, J. Pettré.

    A Virtual Reality Platform to Study Crowd Behaviors, in: Transportation Research Procedia, 2014, vol. 2, 8 p. [ DOI : 10.1016/j.trpro.2014.09.015 ]

    https://hal.inria.fr/hal-01091180
  • 13P. Plantard, E. Auvinet, A.-S. Le Pierres, F. Multon.

    Pose Estimation with a Kinect for Ergonomic Studies: Evaluation of the Accuracy Using a Virtual Mannequin , in: Sensors, January 2015, vol. 15, pp. 1785-1803. [ DOI : 10.3390/s150101785 ]

    https://hal.inria.fr/hal-01104045
  • 14M. Ropars, A. Crétual, H. Thomazeau, R. Kaila, I. Bonan.

    Volumetric definition of shoulder range of motion and its correlation with clinical signs of shoulder hyperlaxity. A motion capture study, in: Journal of Shoulder and Elbow Surgery, 2014, forthcoming.

    https://hal.inria.fr/hal-01058988
  • 15S. Tonneau, J. Pettré, F. Multon.

    Using task efficient contact configurations to animate creatures in arbitrary environments, in: Computers and Graphics, September 2014, vol. 45, 10 p. [ DOI : 10.1016/j.cag.2014.08.005 ]

    https://hal.inria.fr/hal-01076395
  • 16N. Vignais, R. Kulpa, S. Brault, D. Presse, B. Bideau.

    Which technology to investigate visual perception in sport: Video vs. virtual reality, in: Human Movement Science, February 2015, vol. 39, pp. 12-26. [ DOI : 10.1016/j.humov.2014.10.006 ]

    https://hal.inria.fr/hal-01095548
  • 17D. Wolinski, S. J. Guy, A.-H. Olivier, M. C. Lin, D. Manocha, J. Pettré.

    Optimization-based Pedestrian Model Calibration for Evaluation, in: Transportation Research Procedia, 2014, vol. 2, 8 p. [ DOI : 10.1016/j.trpro.2014.09.041 ]

    https://hal.inria.fr/hal-01091182
  • 18D. Wolinski, S. J. Guy, A.-H. Olivier, M. Lin, D. Manocha, J. Pettré.

    Parameter estimation and comparative evaluation of crowd simulations, in: Computer Graphics Forum, 2014, vol. 33, no 2, pp. 303–312. [ DOI : 10.1111/cgf.12328 ]

    https://hal.inria.fr/hal-01059493

Articles in National Peer-Reviewed Journals

  • 19D. Grenier, O. Kerbrat, F. Le Bourhis, C. Pontonnier.

    Contribution à la pédagogie par projet : retour d'expérience en conception de systèmes mécatroniques à l'ENS Rennes, in: La revue 3E.I, April 2014, vol. 76, pp. 1-8.

    https://hal.archives-ouvertes.fr/hal-01010352

International Conferences with Proceedings

  • 20J. Bruneau, D. Teofilo, J. Pettré.

    Following behaviors: a model for computing following distances based on prediction, in: ACM SIGGRAPH Conference on Motion in Games 2014, Los Angeles, United States, November 2014. [ DOI : 10.1145/2668064.2668085 ]

    https://hal.inria.fr/hal-01091170
  • 22Q. Galvane, R. Ronfard, M. Christie, N. Szilas.

    Narrative-Driven Camera Control for Cinematic Replay of Computer Games, in: Motion In Games, Los Angeles, United States, November 2014.

    https://hal.inria.fr/hal-01067016
  • 23Q. Galvane, R. Ronfard, C. Lino, M. Christie.

    Continuity Editing for 3D Animation, in: AAAI Conference on Artificial Intelligence, Austin, Texas, United States, AAAI Press, January 2015.

    https://hal.inria.fr/hal-01088561
  • 24F. Grani, F. Argelaguet Sanz, V. Gouranton, M. Badawi, R. Gaugne, S. Serafin, A. Lécuyer.

    Audio-Visual Attractors for Capturing Attention to the Screens When Walking in CAVE Systems, in: Sonic interaction with a virtual orchestra of factory machinery, Minneapolis, United States, IEEE VR, March 2014, pp. 1-4.

    https://hal.inria.fr/hal-01018818
  • 25C.-J. Jorgensen, F. Lamarche.

    Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments, in: Smart Graphics 2014, Taipei, Taiwan, M. Christie, T.-Y. Li (editors), Smart Graphics, Springer International Publishing, August 2014, vol. 8698, 12 p. [ DOI : 10.1007/978-3-319-11650-1_12 ]

    https://hal.inria.fr/hal-01095798
  • 26P.-C. Lai, H.-Y. Wu, C. B. Sanokho, M. Christie, T.-Y. Li.

    A Pattern-based Tool for Creating Virtual Cinematography in Interactive Storytelling, in: 12th International Symposium on Smart Graphics, Taipei, Taiwan, Lecture Notes in Computer Science / Image Processing, Computer Vision, Pattern Recognition, and Graphics, August 2014, vol. 8698, 121 p.

    https://hal.inria.fr/hal-01113549
  • 27T. T. H. Nguyen, T. Duval, C. Pontonnier.

    A New Direct Manipulation Technique for Immersive 3D Virtual Environments, in: ICAT-EGVE 2014 : the 24th International Conference on Artificial Reality and Telexistence and the 19th Eurographics Symposium on Virtual Environments, Bremen, Germany, December 2014, 8 p.

    https://hal-institut-mines-telecom.archives-ouvertes.fr/hal-01083215
  • 28J. Pettré, M. Lin.

    New generation crowd simulation algorithms, in: ACM SIGGRAPH 2014 Courses, Vancouver, Canada, August 2014, 4 p.

    https://hal.inria.fr/hal-01059438
  • 29C. Pontonnier, G. Dumont, T. Duval.

    Ergonomics and Virtual Reality: VISIONAIR Project examples, in: EuroVR 2014, Bremen, Germany, December 2014.

    https://hal.archives-ouvertes.fr/hal-01081716
  • 30C. Pontonnier, T. Duval, G. Dumont.

    Collaborative Virtual Environments for Ergonomics: Embedding the Design Engineer Role in the Loop, in: 2014 International Workshop on Collaborative Virtual Environments (3DCVE), Minneapolis, United States, IEEE, March 2014.

    https://hal.inria.fr/hal-00974020
  • 31J. G. Rangel Ramirez, D. Lange, P. Charalambous, C. Esteves, J. Pettré.

    Optimization-based computation of locomotion trajectories for crowd patches, in: ACM SIGGRAPH Conference on Motion in Games 2014, Los Angeles, United States, November 2014. [ DOI : 10.1145/2668064.2668094 ]

    https://hal.inria.fr/hal-01091176
  • 32S. Tonneau, J. Pettré, F. Multon.

    Fast computation of task efficient contact configurations for arbitrary virtual creatures in 3D environments, in: Graphics Interface'2014, Montreal, Canada, ACM, May 2014, pp. 9-16.

    https://hal.inria.fr/hal-00988328

National Conferences with Proceedings

  • 33S. Cordillet, E. Auvinet, F. Multon, E. Leblong.

    Évaluation de l’asymétrie de la marche chez une population hémiplégique, in: Congrès de la Société Francophone Posture Equilibre Locomotion (SOFPEL), Rennes, France, Elsevier, December 2014, vol. 44, no 5, pp. 503-504. [ DOI : 10.1016/j.neucli.2014.09.036 ]

    https://hal.inria.fr/hal-01086804

Scientific Books (or Scientific Book chapters)

  • 34G. Dumont, C. Pontonnier, Z. Wang.

    VES:Virtual Reality based on interactive mechanical simulation for design improvement, in: ASME-ACIER (Advances In Computers And Information In Engineering Research), ASME-ACIER, ASME, 2014, vol. Volume 1, 24 p.

    https://hal.inria.fr/hal-01094547

Internal Reports

Other Publications