Section: Partnerships and Cooperations

International Initiatives

Inria Associate Teams

  • Title: Fostering Research on Models for Storytelling Applications

  • International Partner (Institution - Laboratory - Researcher):

    • National Cheng Chi University (TAIWAN)

  • Duration: 2013 - 2015

  • See also: http://www.irisa.fr/mimetic/GENS/mchristi/EA-FORMOSA/

  • The application context targeted by this proposal is Interactive Virtual Storytelling. The growing importance of this form of media reveals the necessity to re-think and re-assess the way narratives are traditionally structured and authored. In turn, this requires from the research community to address complex scientific and technical challenges at the intersection of literature, robotics, artificial intelligence, and computer graphics. This joint collaboration addresses three key issues in virtual storytelling: (i) delivering better authoring tools for designing interactive narratives based on literary-founded narrative structures, (ii) establishing a bridge between the semantic level of the narrative and the geometric level of the final environment to enable the simulation of complex and realistic interactive scenarios in 3D, and (iii) providing a full integration of the cinematographic dimension through the control of high-level elements of filmic style (pacing, preferred viewpoints, camera motion). The project is founded on a past solid collaboration and will rely on the team's complementarity to achieve the tasks through the development of a joint research prototype.

  • Title: Toward realistic and efficient simulation of highly complex systems

  • International Partner (Institution - Laboratory - Researcher):

    • University of North Carolina at Chapel Hill (ÉTATS-UNIS)

  • Duration: 2012 - 2014

  • See also: http://www.irisa.fr/mimetic/GENS/jpettre/EASIMS/easims.html

  • The general goal of SIMS is to make significant progress toward realistic and efficient simulation of highly complex systems which raise combinatory explosive problems. This proposal is focused on human motion and interaction, and covers 3 active topics with wide application range: 1. Crowd simulation: virtual human interacting with other virtual humans, 2. Autonomous virtual humans: who interact with their environment, 3. Physical Simulation: real humans interacting with virtual environments. SIMS is orthogonally structured by transversal questions: the evaluation of the level of realism reached by a simulation (which is a problem by itself in the considered topics), considering complex systems at various scales (micro, meso and macroscopic ones), and facing combinatory explosion of simulation algorithms.