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New Software and Platforms
Bilateral Contracts and Grants with Industry
Bibliography
New Software and Platforms
Bilateral Contracts and Grants with Industry
Bibliography


Section: New Results

Accessibility of e-learning systems

Participants: Pierre-Antoine Cinquin and Pascal Guitton

E-learning systems, such as MOOC or serious games, are increasingly taking part in training process. Unfortunately, like most digital systems, they suffer from a lack of accessibility, in particular for people with cognitive disabilities (e.g. who have limited attention and memory). In this project, we develop a framework based on various disciplinary fields (education, cognitive sciences, human factors) but also participatory design research with students with disabilities to design interfaces promoting e-learning accessibility. From this framework, we have designed interaction features which have been implemented in a specific MOOC player called Aïana. Moreover, we have produced a MOOC on digital accessibility which is published on the national MOOC platform (FUN) using Aïana. We are currently working on the analysis of this first play in order to enhance Aïana by designing new interaction modalities.

Figure 10. The Aïana MOOC player.
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