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Section: New Software and Platforms

Platforms

AANALYSIS

AANALYSIS is a platform developed from 2015 to 2018 as a module of the SALOME platform and as a plugin of SHAPER (a software under development by EDF, CEA and OpenCascade). It processes CAD assemblies to derive symmetry properties, similarities of solids and groups of solids, interface features between solids and is operational on industrial models. The plugin version implements a shape similarity selection feature. The module is connected with a knowledge database MyProductFabrica developed in our group in partnership with GraphiK Inria team. It enables the automatic generation/annotation of functional knowledge from 3D geometry using 350 concepts, 90 relations and more than 100 inferences.

RUMBA

RUMBA is a next-generation 3D animation software targeted to professional animation studios, developed jointly by Mercenaries Engineering, TEAMTO and IMAGINE. Development was funded in part by FUI projects COLLODI 1 and COLLODI 2. RUMBA has been used in production by TEAMTO since 2017. RUMBA will be made commercially available to other animation studio by Mercenaries Engineering in 2019. We are using RUMBA as a platform for developing new algorithms in sketch-based animation, based on our previous work during Martin Guay's PhD thesis. This includes many improvements to allow those methods to work in a professional workflow.

SKY ENGINE

Sky Engine is a realtime game engine developped by Maxime Garcia as part of his PhD thesis, which incorporates several shape modleing and animation tools developped within the team. It is hoped that it will supersede Expressive as a platform for future integration of research results of the team involving real-time, story-driven shape modeling, animation and cinematography.