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  • The Inria's Research Teams produce an annual Activity Report presenting their activities and their results of the year. These reports include the team members, the scientific program, the software developed by the team and the new results of the year. The report also describes the grants, contracts and the activities of dissemination and teaching. Finally, the report gives the list of publications of the year.

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Section: New Software and Platforms

Platforms

Immerstar Platform

Participants : Georges Dumont [contact] , Ronan Gaugne, Anthony Sorel, Richard Kulpa.

With the two platforms of virtual reality, Immersia (http://www.irisa.fr/immersia/) and Immermove (http://m2slab.com/index.php/facilities-4/), grouped under the name Immerstar, the team has access to high level scientific facilities. This equipment benefits the research teams of the center and has allowed them to extend their local, national and international collaborations. The Immerstar platform is granted by a Inria CPER funding for 2015-2019 that enables important evolutions of the equipment. In 2016, the first technical evolutions have been decided and, in 2017, these evolutions have been implemented. On the one side, for Immermove, a third face to the immersive space was added. Moreover, 23 new Qualisys cameras were bought to complete the Vicon motion capture system for a total budget of 160k€half funded by Rennes Métropole. Both systems can interoperate to cover all the gymnasium but can also be used separately. On the other side, for Immersia, the installation of WQXGA laser projectors with augmented global resolution, of a new tracking system with higher frequency and of new computers for simulation and image generation in 2017. In 2018, a Scale One haptic device has been installed,. It allows, as in the CPER proposal, single-handed or dual-handed haptic feedback in the full space covered by Immersia, with the possibility of carrying the user (see Figure 2).

Figure 4. Upgrade of the Immersia platform with the Scale-One Haptic device enabling single-handed or dual-handed haptic feedback in the full space covered by Immersia, with the possibility of carrying the user.
IMG/ScaleOne-7.jpg