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Section: New Results

Towards comprehensive audio scene analysis

Source localization and separation, machine learning, room geometry, room properties, multichannel audio classification

By contrast to the previous lines of work and results on source localization and separation, which are mostly focused on the sources, the following emerging activities consider the audio scene and its analysis in a wider sense, including the environment around the sources, and in particular the room they are included in, and their properties. This inclusive vision of the audio scene allows in return to revisit classical audio processing tasks, such as localization, separation or classification.

Virtually-Supervised Auditory Scene Analysis

Participants : Antoine Deleforge, Nancy Bertin, Diego Di Carlo, Clément Gaultier, Rémi Gribonval.

Main collaborations: Ivan Dokmanic (University of Illinois at Urbana-Champaign, Coordinated Science Lab, USA), Saurabh Kataria (IIT Kanpur, India).

Classical audio signal processing methods strongly rely on a good knowledge of the geometry of the audio scene, i.e., what are the positions of the sources, the sensors, and how does the sound propagate between them. The most commonly used free field geometrical model assumes that the microphone configuration is perfectly known and that the sound propagates as a single plane wave from each source to each sensor (no reflection or interference). This model is not valid in realistic scenarios where the environment may be unknown, cluttered, dynamic, and include multiple sources, diffuse sounds, noise and/or reverberations. Such difficulties critical hinders sound source separation and localization tasks.

Recently, two directions for advanced audio geometry estimation have emerged and were investigated in our team. The first one is physics-driven [45]. This approach implicitly solves the wave propagation equation in a given simplified yet realistic environment assuming that only few sound sources are present, in order to recover the positions of sources, sensors, or even some of the wall absorption properties. However, it relies on partial knowledge of the system (e.g. room dimensions), limiting their real-world applicability so far. The second direction is data-driven. It uses machine learning to bypass the use of a physical model by directly estimating a mapping from acoustic features to source positions, using training data obtained in a real room [72], [74]. These methods can in principle work in arbitrarily complex environments, but they require carefully annotated training datasets. Since obtaining such data is time consuming, the methods are usually working well for one specific room and setup, and are hard to generalize in practice.

We proposed a new paradigm that aims at making the best of physics-driven and data-driven approaches, referred to as virtually acoustic space travelling (VAST) [83], [94]. The idea is to use a physics-based room-acoustic simulator to generate arbitrary large datasets of room-impulse responses corresponding to various acoustic environments, adapted to the physical audio system at hand. We demonstrated that mappings learned from these data could potentially be used to not only estimate the 3D position of a source but also some acoustical properties of the room [94]. We also showed that a virtually-learned mapping could robustly localize sound sources from real-world binaural input, which is the first result of this kind in audio source localization [83]. The VAST datasets and approaches made the bed of several new works in 2018, including real-world source localization on a wider range of settings (LOCATA test data on various microphone arrays) and echo estimation (see below).

Room Properties: Estimating or Learning Early Echoes

Participants : Antoine Deleforge, Nancy Bertin, Diego Di Carlo.

Main collaborations: Ivan Dokmanic (University of Illinois at Urbana-Champaign, Coordinated Science Lab, USA), Robin Scheibler (Tokyo Metropolitan University, Tokyo, Japan), Helena Peic-Tukuljac (EPFL, Switzerland).

In [35] we showed that the knowledge of early echoes improved sound source separation performances, which motivates the development of (blind) echo estimation techniques. Echoes are also known to potentially be a key to the room geometry problem [78]. In 2018, two different approaches to this problem were explored.

In [34] we proposed an analytical method for early echoes estimation. This method builds on the framework of finite-rate-of-innovation sampling. The approach operates directly in the parameter-space of echo locations and weights, and enables near-exact blind and off-grid echo retrieval from discrete-time measurements. It is shown to outperform conventional methods by several orders of magnitude in precision, in an ideal case where the room impulse response is limited to a few weighted Diracs. Future work will include alternative initialization schemes and convex relaxations, extensions to sparse-spectrum signals and noisy measurements, and applications to dereverberation and audio-based room shape reconstruction.

As a concurrent approach exploration, the PhD thesis of Diego Di Carlo aims at applying the VAST framework to the blind estimation of acoustic echoes, or other room properties (such as reverberation time, acoustic properties at the boundaries, etc.) This year, we focused on identifying promising couples of inputs and outputs for such an approach, especially by leveraging the notions of relative transfer functions between microphones, the room impulse responses, the time-difference-of-arrivals, the angular spectra, and all their mutual relationships. In a simple yet common scenario of 2 microphones close to a reflective surface and one source (which may occur, for instance, when the sensors are placed on a table such as in voice-based assistant devices), we introduced the concept of microphone array augmentation with echoes (MIRAGE) and showed how estimation of early-echo characteristics with a learning-based approach is not only possible but can in fact benefit source localization. In particular, it allows to retrieve 2D direction of arrivals from 2 microphones only, an impossible task in anechoic settings. These first results were submitted to an international conference. Future work will consider extension to more realistic and more complex scenarios (including more microphones, sources and reflective surfaces) and the estimation of other room properties such as the acoustic absorption at the boundaries, or ultimately, the room geometry.

Multichannel Audio Event and Room Classification

Participants : Marie-Anne Lacroix, Nancy Bertin.

Main collaborations: Pascal Scalart, Romuald Rocher (GRANIT Inria project-team, Lannion)

Typically, audio event detection and classification is tackled as a “pure” single-channel signal processing task. By constrast, audio source localization is the perfect example of multi-channel task “by construction”. In parallel, the need to classify the type of scene or room has emerged, in particular from the rapid development of wearables, the “Internet of things” and their applications. The PhD of Marie-Anne Lacroix, started in September 2018, combines these ideas with the aim of developing multi-channel, room-aware or spatially-aware audio classification algorithms for embedded devices. The PhD topic includes low-complexity and low-energy stakes, which will be more specifically tackled thanks to the GRANIT members area of expertise. During the first months of the PhD, we gathered existing data and identified the need for new simulations or recordings, and combined ideas from existing single-channel classification techniques with traditional spatial features in order to design a baseline algorithm for multi-channel joint localization and classification of audio events, currently under development.