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Section: New Results

Compilation and Synthesis for Reconfigurable Platform

Compile Time Simplification of Sparse Matrix Code Dependences

Participant : Tomofumi Yuki.

In [29], we developed a combined compile-time and runtime loop-carried dependence analysis of sparse matrix codes and evaluated its performance in the context of wavefront parallellism. Sparse computations incorporate indirect memory accesses such as x[col[j]] whose memory locations cannot be determined until runtime. The key contributions are two compile-time techniques for significantly reducing the overhead of runtime dependence testing: (1) identifying new equality constraints that result in more efficient runtime inspectors, and (2) identifying subset relations between dependence constraints such that one dependence test subsumes another one that is therefore eliminated. New equality constraints discovery is enabled by taking advantage of domain-specific knowledge about index arrays, such as col[j]. These simplifications lead to automatically-generated inspectors that make it practical to parallelize such computations. We analyze our simplification methods for a collection of seven sparse computations. The evaluation shows our methods reduce the complexity of the runtime inspectors significantly. Experimental results for a collection of five large matrices show parallel speedups ranging from 2x to more than 8x running on a 8-core CPU.

Study of Polynomial Scheduling

Participant : Tomofumi Yuki.

We have studied the Handelman's theorem used for polynomial scheduling, which resembles the Farkas' lemma for affine scheduling. Theorems from real algebraic geometry and polynomial optimization show that some polynomials have Handelman representations when they are non-negative on a domain, instead of strictly positive as stated in Handelman's theorem. The global minimizers of a polynomial must be at the boundaries of the domain to have such a representation with finite bounds on the degree of monomials. This creates discrepancies in terms of polynomials included in the exploration space with a fixed bound on the monomial degree. Our findings give an explanation to our failed attempt to apply polynomial scheduling to Index-Set Splitting: we were precisely trying to find polynomials with global minimizers at the interior of a domain.

Optimizing and Parallelizing compilers for Time-Critical Systems

Participant : Steven Derrien.

Contentions-Aware Task-Level Parallelization

Accurate WCET analysis for multicores is challenging due to concurrent accesses to shared resources, such as communication through bus or Network on Chip (NoC). Current WCET techniques either produce pessimistic WCET estimates or preclude conflicts by constraining the execution, at the price of a significant hardware under-utilization. Most existing techniques are also restricted to independent tasks, whereas real-time workloads will probably evolve toward parallel programs. The WCET behavior of such parallel programs is even more challenging to analyze because they consist of dependent tasks interacting through complex synchronization/communication mechanisms. In [36], we propose a scheduling technique that jointly selects Scratchpad Memory (SPM) contents off-line, in such a way that the cost of SPM loading/unloading is hidden. Communications are fragmented to augment hiding possibilities. Experimental results show the effectiveness of the proposed technique on streaming applications and synthetic task-graphs. The overlapping of communications with computations allows the length of generated schedules to be reduced by 4% on average on streaming applications, with a maximum of 16%, and by 8% on average for synthetic task graphs. We further show on a case study that generated schedules can be implemented with low overhead on a predictable multicore architecture (Kalray MPPA).

WCET-Aware Parallelization of Model-Based Applications for Multicores

Parallel architectures are nowadays increasingly used in embedded time-critical systems. The Argo H2020 project provides a programming paradigm and associated tool flow to exploit the full potential of architectures in terms of development productivity, time-to-market, exploitation of the platform computing power and guaranteed real-time performance. The Argo toolchain operates on Scilab and XCoS inputs, and targets ScratchPad Memory (SPM)-based multicores. Data-layout and loop transformations play a key role in this flow as they improve SPM efficiency and reduce the number of accesses to shared main memory. In [20] we present the overall results of the project, a compiler tool-flow for automated parallelization of model-based real-time software, which addresses the shortcomings of multi-core architectures in real-time systems. The flow is demonstrated using a model-based Terrain Awareness and Warning Systems (TAWS) and an edge detection algorithm from the image-processing domain. Model-based applications are first transformed into real-time C code and from there into a well-predictable parallel C program. Tight bounds for the Worst-Case Execution Time (WCET) of the parallelized program can be determined using an integrated multicore WCET analysis. Thanks to the use of an architecture description language, the general approach is applicable to a wider range of target platforms. An experimental evaluation for a research architecture with network-on-chip (NoC) interconnect shows that the parallel WCET of the TAWS application can be improved by factor 1.77 using the presented compiler tools.

WCET oriented Iterative compilation

Static Worst-Case Execution Time (WCET) estimation techniques operate upon the binary code of a program in order to provide the necessary input for schedulability analysis techniques. Compilers used to generate this binary code include tens of optimizations, that can radically change the flow information of the program. Such information is hard to maintain across optimization passes and may render automatic extraction of important flow information, such as loop bounds, impossible. Thus, compiler optimizations, especially the sophisticated optimizations of mainstream compilers, are typically avoided. In this work, published in [23], we explore for the first time iterative-compilation techniques that reconcile compiler optimizations and static WCET estimation. We propose a novel learning technique that selects sequences of optimizations that minimize the WCET estimate of a given program. We experimentally evaluate the proposed technique using an industrial WCET estimation tool (AbsInt aiT) over a set of 46 benchmarks from four different benchmarks suites, including reference WCET benchmark applications, image processing kernels and telecommunication applications. Experimental results show that WCET estimates are reduced on average by 20.3% using the proposed technique,as compared to the best compiler optimization level applicable.

Towards Generic and Scalable Word-Length Optimization

Participants : Van-Phu Ha, Tomofumi Yuki, Olivier Sentieys.

Fixed-Point arithmetic is widely used for implementing Digital Signal Processing (DSP) systems on electronic devices. Since initial specifications are often written using floating-point arithmetic, conversion to fixed-point is a recurring step in hardware design. The primary objective of this conversion is to minimize the cost (energy and/or area) while maintaining an acceptable level of quality at the output. In Word-Length Optimization (WLO), each variable/operator may be assigned a different fixed-point encoding, which means that the design space grows exponentially as the number of variables increases. This is especially true when targeting hardware accelerators implemented in FPGA or ASIC. Thus, most approaches for WLO involve heuristic search algorithms. In [25] (a preliminary version also in [41]), we propose a method to improve the scalability of Word-Length Optimization (WLO) for large applications that use complex quality metrics such as Structural Similarity (SSIM). The input application is decomposed into smaller kernels to avoid uncontrolled explosion of the exploration time, which is known as noise budgeting. The main challenge addressed in this paper is how to allocate noise budgets to each kernel. This requires capturing the interactions across kernels. The main idea is to characterize the impact of approximating each kernel on accuracy/cost through simulation and regression. Our approach improves the scalability while finding better solutions for Image Signal Processor pipeline.

In [27], we propose an analytical approach to study the impact of floating-point (FlP) precision variation on the square root operation, in terms of computational accuracy and performance gain. We estimate the round-off error resulting from reduced precision. We also inspect the Newton Raphson algorithm used to approximate the square root in order to bound the error caused by algorithmic deviation. Consequently, the implementation of the square root can be optimized by fittingly adjusting its number of iterations with respect to any given FlP precision specification, without the need for long simulation times. We evaluate our error analysis of the square root operation as part of approximating a classic data clustering algorithm known as K-means, for the purpose of reducing its energy footprint. We compare the resulting inexact K-means to its exact counterpart, in the context of color quantization, in terms of energy gain and quality of the output. The experimental results show that energy savings could be achieved without penalizing the quality of the output (e.g., up to 41.87% of energy gain for an output quality, measured using structural similarity, within a range of [0.95,1]).

Optimized Implementations of Constant Multipliers for FPGAs

Participant : Silviu-Ioan Filip.

The multiplication by a constant is a frequently used arithmetic operation. To implement it on Field Programmable Gate Arrays(FPGAs), the state of the art offers two completely different methods: one relying on bit shifts and additions/subtractions, and another one using look-up tables and additions. So far, it was unclear which method performs best for a given constant and input/output data types. The main contribution of the work published in [40] is a thorough comparison of both methods in the main application contexts of constant multiplication: filters, signal-processing transforms, and elementary functions. Most of the previous state of the art addresses multiplication by an integer constant. This work shows that, in most of these application contexts, a formulation of the problem as the multiplication by a real constant allows for more efficient architectures. Another contribution is a novel extension of the shift-and-add method to real constants. For that, an integer linear programming (ILP) formulation is proposed, which truncates each component in the shift-and-add network to a minimum necessary word size that is aligned with the approximation error of the coefficient. All methods are implemented within the open-source FloPoCo framework.

Optimal Multiplierless FIR Filter Design

Participant : Silviu-Ioan Filip.

The hardware optimization of direct form finite impulse response (FIR) filters has been a topic of research for the better part of the last four decades and is still garnering significant research and industry interest. In [48], we present two novel optimization methods based on integer linear programming (ILP) that minimize the number of adders used to implement a direct/transposed FIR filter adhering to a given frequency specification. The proposed algorithms work by either fixing the number of adders used to implement the products (multiplier block adders) or by bounding the adder depth (AD) used for these products. The latter can be used to design filters with minimal AD for low power applications. In contrast to previous multiplierless FIR approaches, the methods introduced here ensure adder count optimality. To demonstrate their effectiveness, we perform several experiments using established design problems from the literature, showing superior results.

Application-specific arithmetic in high-level synthesis tools

Participant : Steven Derrien.

In [50], we have shown that the use of non-conventional implementation for floating-point arithmetic can bring significant benefits when used in the context of High-Level Synthesis. We are currently building on these preliminary results to show that it is possible to implement accelerators using exact floating-point arithmetic for similar performance/area cost than standard floating-point operators implementations. Our approach builds on Kulish's approach to implement floating-point adders, and targets dense Matrix Products kernels (GEM3 like) accelerators on FPGAs.