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Section: New Results

Expressive rendering

Procedural Stylization

Participants : Maxime Isnel, Mohamed Amine Farhat, Romain Vergne, Joëlle Thollot.

Stylizing 3D scenes is a long term goal for the expressive rendering community. During the master internship of Maxime Isnel we have worked on a procedurel approach based on a procedural solid noise used in image space to generate brush strokes or 2.5D visual primitives, such as fur. The overview of the approach is shown Figure 4. This project is still in progress and will continue with a post-doc in 2020.

Figure 4. Based on a procedural solid noise and the use of geometry buffers, we propose an image-space approach to stylize a 3D object on the GPU.
IMG/MaximeOverview.png