Publications of the year

Doctoral Dissertations and Habilitation Theses

  • 1A.-M. Burns.

    On the Relevance of Using Virtual Humans for Motor Skills Teaching : a case study on Karate gestures, Université Rennes 2, January 2013.

  • 2C. Lino.

    Contrôle de caméra virtuelle à base de partitions spatiales dynamiques, Université Rennes 1, October 2013.

  • 3J. Perrinet.

    Évaluation de l'impact des facteurs émotionnels lors d'interactions physiques entre humains réels et virtuels, Université Rennes 1 and Université Rennes 1, December 2013.


Articles in International Peer-Reviewed Journals

  • 4K. Bervet, M. Bessette, L. Godet, A. Crétual.

    KeR-EGI, a new index of gait quantification based on electromyography, in: Journal of Electro - myography and Kinesiology, August 2013, vol. 23, no 4, pp. 930-7. [ DOI : 10.1016/j.jelekin.2013.02.006 ]

  • 5M. Caroline, B. Bideau, M. Ropars, P. Delamarche, R. Kulpa.

    Upper limb joint kinetic analysis during tennis serve: assessment of competitive level on efficiency and injury risks, in: Scandinavian Journal of Medicine and Science in Sports, 2013, vol. 7. [ DOI : 10.1111/sms.12043 ]

  • 6M. Caroline, R. Kulpa, M. Ropars, P. Delamarche, B. Bideau.

    Identification of Temporal Pathomechanical Factors during the Tennis Serve, in: Medicine & Science in Sports & exercise, 2013. [ DOI : 10.1249/MSS.0b013e318299ae3b ]

  • 7G. Cirio, A.-H. Olivier, M. Marchal, J. Pettré.

    Kinematic Evaluation of Virtual Walking Trajectories, in: IEEE Transactions on Visualization and Computer Graphics, 2013, vol. 19, pp. 671-680. [ DOI : 10.1109/TVCG.2013.34 ]

  • 8F. Danieau, J. Fleureau, P. Guillotel, N. Mollet, M. Christie, A. Lécuyer.

    Toward Haptic Cinematography: Enhancing Movie Experience with Haptic Effects based on Cinematographic Camera Motions, in: IEEE MultiMedia, January 2014.

  • 9F. Danieau, A. Lécuyer, P. Guillotel, J. Fleureau, N. Mollet, M. Christie.

    Enhancing audiovisual experience with haptic feedback: a survey on HAV, in: IEEE Transactions on Haptics, January 2013, vol. 6, no 2, pp. 193-205.

  • 10T. Duval, T. T. H. Nguyen, C. Fleury, A. Chauffaut, G. Dumont, V. Gouranton.

    Improving Awareness for 3D Virtual Collaboration by Embedding the Features of Users' Physical Environments and by Augmenting Interaction Tools with Cognitive Feedback Cues, in: Journal on Multimodal User Interfaces, November 2013.

  • 11L. Glondu, S. C. Schvartzman, M. Marchal, G. Dumont, M. A. Otaduy.

    Fast Collision Detection for Fracturing Rigid Bodies, in: IEEE Transactions on Visualization and Computer Graphics, January 2014, vol. 20, no 1, pp. 30-41. [ DOI : 10.1109/TVCG.2013.98 ]

  • 12K. Jordao, J. Pettré, M. Christie, M.-P. Cani.

    Crowd Sculpting: A space-time sculpting method for populating virtual environments, in: Computer Graphics Forum, April 2014, vol. 33, no 2.

  • 13A.-H. Olivier, A. Marin, A. Crétual, A. Berthoz, J. Pettré.

    Collision avoidance between two walkers: Role-dependent strategies, in: Gait and Posture, 2013. [ DOI : 10.1016/j.gaitpost.2013.03.017 ]

  • 14J. Perret, C. Kneschke, J. Vance, G. Dumont.

    Interactive assembly simulation with haptic feedback, in: Assembly Automation, August 2013, vol. 33, no 3, pp. 214-220. [ DOI : 10.1108/AA-03-2013-017 ]

  • 15C. Pontonnier, M. De Zee, A. Samani, G. Dumont, P. Madeleine.

    Strengths and limitations of a musculoskeletal model for an analysis of simulated meat cutting tasks, in: Applied Ergonomics, August 2013. [ DOI : 10.1016/j.apergo.2013.08.003 ]

  • 16C. Pontonnier, G. Dumont, A. Samani, P. Madeleine, M. Badawi.

    Designing and Evaluating a Workstation in Real and Virtual Environment: Toward Virtual Reality Based Ergonomic Design Sessions, in: Journal on Multimodal User Interfaces, November 2013, pp. 1-10. [ DOI : 10.1007/s12193-013-0138-8 ]

  • 17C. Pontonnier, A. Samani, M. Badawi, P. Madeleine, G. Dumont.

    Assessing the Ability of a VR-based Assembly Task Simulation to Evaluate Physical Risk Factors, in: IEEE Transactions on Visualization and Computer Graphics, November 2013. [ DOI : 10.1109/TVCG.2013.252 ]

  • 18H. Shum, L. Hoyet, E. Ho, T. Komura, F. Multon.

    Natural Preparation Behaviour Synthesis, in: Computer Animation and Virtual Worlds, July 2013. [ DOI : 10.1002/cav.1546 ]

  • 19A. Sorel, R. Kulpa, E. Badier, F. Multon.

    Dealing with variability when recognizing user's performance in natural 3D gesture interfaces, in: International Journal of Pattern Recognition and Artificial Intelligence, September 2013, vol. 27, no 8, 19 p. [ DOI : 10.1142/S0218001413500237 ]

  • 20L. Terziman, M. Marchal, F. Multon, B. Arnaldi, A. Lécuyer.

    Personified and multistate camera motions for first-person navigation in desktop virtual reality, in: IEEE Transactions on Visualization and Computer Graphics, March 2013, vol. 19, no 4, pp. 652-661. [ DOI : 10.1109/TVCG.2013.38 ]


International Conferences with Proceedings

  • 21Q. Galvane, M. Christie, R. Ronfard, C.-K. Lim, M.-P. Cani.

    Steering Behaviors for Autonomous Cameras, in: MIG 2013 - ACM SIGGRAPH conference on Motion in Games, Dublin, Ireland, ACM, November 2013, pp. 93-102. [ DOI : 10.1145/2522628.2522899 ]

  • 22K. Jordao, J. Pettré, M.-P. Cani.

    Interactive techniques for populating large virtual cities, in: Eurographics Workshop on Urban Data Modelling and Visualisation, Girona, Spain, Eurographics, May 2013, pp. 41-42. [ DOI : 10.2312/UDMV/UDMV13/041-042 ]

  • 23C.-J. Jorgensen, F. Lamarche.

    Combining Activity Scheduling and Path Planning to Populate Virtual Cities, in: Autonomous Agents and Multiagent Systems, Saint Paul, United States, M. Gini, O. Shehory, I. Takayuki, C. Jonker (editors), IFAAMAS, May 2013, pp. 1129-1130.

  • 25C.-K. Lim, M.-P. Cani, Q. Galvane, J. Pettre, T. Abdullah Zawawi.

    Simulation of Past Life: Controlling Agent Behaviors from the Interactions between Ethnic Groups, in: Digital Heritage International Congress 2013, Marseille, France, October 2013.

  • 26C. Perin, M. Christie, F. Vernier, C. Lino.

    CollaStar : Interaction collaborative avec des données multidimensionnelles et temporelles, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, ACM, September 2013. [ DOI : 10.1145/2534903.2534919 ]

  • 27J. Perrinet, A.-H. Olivier, J. Pettré.

    Walk with me: interactions in emotional walking situations, a pilot study, in: ACM Symposium on Applied Perception - 2013, Dublin, Ireland, August 2013.

  • 29D. Wolinski, O. Le Meur, J. Gautier.

    3D view synthesis with inter-view consistency, in: ACM Multimedia, Barcelone, Spain, October 2013.

  • 30H.-Y. Wu, M. Christie, T.-Y. Li.

    Stories Animated: A Framework for Personalized Interactive Narratives using Filtering of Story Characteristics, in: CASA - Computer Animation and Social Agents, Istanbul, Turkey, May 2013.


Conferences without Proceedings

  • 31A.-M. Burns, R. Kulpa, F. Multon.

    Rendre compte de l'expérience utilisateur dans un environnement virtuel pour l'apprentissage de gestes de karaté, in: ACAPS (Association des Chercheurs en Activités Physiques et Sportives), Grenoble, France, 2013.

  • 32H.-Y. Wu, M. Christie, T.-Y. Li.

    Shaping Interactive Stories in 3D Environments, in: Motion in Games, Dublin, Ireland, November 2013.


Scientific Books (or Scientific Book chapters)

  • 33R. Kulpa, B. Bideau, S. Brault.

    Displacements in Virtual Reality for sports performance analysis, in: Human walking in virtual environments, F. Steinicke, Y. Visell, J. Campos, A. Lécuyer (editors), Springer, 2013.

  • 34F. Multon, A.-H. Olivier.

    Biomechanics of Walking in Real World: Naturalness we Wish to Reach in Virtual Reality, in: Human Walking in Virtual Environments: perception, technology and applications, F. Steinicke, Y. Visell, J. Campos, A. Lécuyer (editors), Springer, 2013.


Internal Reports


  • 38W. Bares, C. Lino, M. Christie, R. Ranon.

    Method, System and Software Program for Shooting and Editing a Film Comprising at Least One Image of a 3D Computer-Generated Animation, 2013, no 20,130,135,315.


Other Publications

  • 39F. Danieau, J. Bernon, J. Fleureau, P. Guillotel, N. Mollet, M. Christie, A. Lécuyer.

    H-Studio: An Authoring Tool for Adding Haptic and Motion Effects to Audiovisual Content (Demonstration), in: 26th ACM Symposium on User Interface Software and Technology - UIST 2013, St Andrews, United Kingdom, October 2013.

  • 40F. Danieau, J. Fleureau, P. Guillotel, N. Mollet, M. Christie, A. Lécuyer.

    HapSeat: A Novel Approach to Simulate Motion in a Consumer Environment, in: CHI Interactivity - Conference on Human Factors in Computing Systems - 2013, Paris, France, April 2013.

  • 41F. Danieau, J. Fleureau, P. Guillotel, N. Mollet, M. Christie, A. Lécuyer.

    HapSeat: a novel approach to simulate motion in audiovisual experiences, in: ACM SIGGRAPH Emerging Technologies, Anaheim, United States, July 2013.