Bibliography
Major publications by the team in recent years
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1A. Cohé, M. Hachet.
Beyond the mouse: Understanding user gestures for manipulating 3D objects from touchscreen inputs, in: Computers and Graphics, December 2012. [ DOI : 10.1016/j.cag.2012.09.004 ]
http://hal.inria.fr/hal-00737900 -
2M. Hachet, J.-B. De La Rivière, J. Laviole, A. Cohé, S. Cursan.
Touch-Based Interfaces for Interacting with 3D Content in Public Exhibitions, in: IEEE Computer Graphics and Applications, March 2013, vol. 33, no 2, pp. 80-85. [ DOI : 10.1109/MCG.2013.34 ]
http://hal.inria.fr/hal-00789500 -
3F. Lotte, F. Larrue, C. Mühl.
Flaws in current human training protocols for spontaneous Brain-Computer Interfaces: lessons learned from instructional design, in: Frontiers in Human Neurosciences, September 2013, vol. 7, no 568. [ DOI : 10.3389/fnhum.2013.00568 ]
http://hal.inria.fr/hal-00862716
Doctoral Dissertations and Habilitation Theses
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4J. Laviole.
Interaction en Réalité Augmentée Spatiale pour le Dessin Physique, Université Sciences et Technologies - Bordeaux I, December 2013.
http://hal.inria.fr/tel-00935602
Articles in International Peer-Reviewed Journals
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5L. Bonnet, F. Lotte, A. Lécuyer.
Two Brains, One Game: Design and Evaluation of a Multi-User BCI Video Game Based on Motor Imagery, in: IEEE Transactions on Computational Intelligence and AI in games, 2013, vol. 5, no 2, pp. 185-198.
http://hal.inria.fr/hal-00784886 -
6B. De Araujo, G. Casiez, J. Jorge, M. Hachet.
Mockup Builder: 3D Modeling On and Above the Surface, in: computer & graphics, January 2013, vol. 37, no 3, pp. 165-178. [ DOI : 10.1016/j.cag.2012.12.005 ]
http://hal.inria.fr/hal-00795343 -
7M. Hachet, J.-B. De La Rivière, J. Laviole, A. Cohé, S. Cursan.
Touch-Based Interfaces for Interacting with 3D Content in Public Exhibitions, in: IEEE Computer Graphics and Applications, March 2013, vol. 33, no 2, pp. 80-85. [ DOI : 10.1109/MCG.2013.34 ]
http://hal.inria.fr/hal-00789500 -
8J. Jankowski, S. Decker.
On the Design of a Dual-Mode User Interface for Accessing 3D Content on the World Wide Web, in: International Journal of Human-Computer Studies, May 2013. [ DOI : 10.1016/j.ijhcs.2013.04.006 ]
http://hal.inria.fr/hal-00822676 -
9F. Lotte, F. Larrue, C. Mühl.
Flaws in current human training protocols for spontaneous Brain-Computer Interfaces: lessons learned from instructional design, in: Frontiers in Human Neurosciences, September 2013, vol. 7, no 568. [ DOI : 10.3389/fnhum.2013.00568 ]
http://hal.inria.fr/hal-00862716
International Conferences with Proceedings
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10F. Berthaut, M. Marshall, S. Subramanian, M. Hachet.
Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience, in: New Interfaces for Musical Expression, Daejeon, Korea, Republic Of, May 2013, 6 p.
http://hal.inria.fr/hal-00807049 -
11P. Cutellic, F. Lotte.
Augmented Iterations: Integrating Neural Activity in Evolutionary Computation for Design, in: eCAADe 2013, Delft, Netherlands, September 2013.
http://hal.inria.fr/hal-00843050 -
12J. Frey, C. Mühl, F. Lotte, M. Hachet.
Review of the Use of Electroencephalography as an Evaluation Method for Human-Computer Interaction, in: PhyCS 2014 - International Conference on Physiological Computing Systems, Lisbonne, Portugal, SCITEPRESS, January 2014.
http://hal.inria.fr/hal-00881756 -
13J. Jankowski, M. Hachet.
A Survey of Interaction Techniques for Interactive 3D Environments, in: Eurographics 2013 - STAR, Girona, Spain, May 2013.
http://hal.inria.fr/hal-00789413 -
14J. Jankowski, M. Hachet.
Interaction Techniques for Interactive 3D Web Environments, in: Web3D, San Sebastian, Spain, June 2013.
http://hal.inria.fr/hal-00821895 -
15J. Jankowski, T. Hulin, M. Hachet.
A Study of Street-level Navigation Techniques in 3D Digital Cities on Mobile Touch Devices, in: IEEE 3DUI 2014 - Symposium on 3D User Interfaces, Minneapolis, United States, March 2014.
http://hal.inria.fr/hal-00931012 -
16J. Jankowski, S. Ressler, K. Sons, Y. Jung, J. Behr, P. Slusallek.
Declarative Integration of Interactive 3D Graphics into the World-Wide Web: Principles, Current Approaches, and Research Agenda, in: 18th International Conference on 3D Web Technology (Web3D'13), San Sebastian, Spain, June 2013. [ DOI : 10.1145/2466533.2466547 ]
http://hal.inria.fr/hal-00822667 -
17C. Jeunet, C. Mühl, F. Lotte.
Design and Validation of a Mental and Social Stress Induction Protocol Towards Load-Invariant Physiology-Based Detection, in: International Conference on Physiological Computing Systems, Lisbonne, Portugal, January 2014.
http://hal.inria.fr/hal-00879966 -
18F. Larrue, H. Sauzeon, D. Foloppe, G. Wallet, J.-R. Cazalets, C. Gross, M. Hachet, B. N'Kaoua.
Assessing the impact of automatic vs. controlled rotations on spatial transfer with a joystick and a walking interface in VR, in: Interact 2013, Cap Town, South Africa, 2013.
http://hal.inria.fr/hal-00804266 -
19F. Lotte, F. Larrue, M. Hachet.
BCI Research at Inria Bordeaux: making BCI designs usable outside the lab, in: International BCI meeting, Asilomar, United States, June 2013.
http://hal.inria.fr/hal-00802403 -
20B. Ridel, P. Reuter, J. Laviole, N. Mellado, X. Granier, N. Couture.
La Lampe torche magique : Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, ACM, July 2013. [ DOI : 10.1145/2534903.2534906 ]
http://hal.inria.fr/hal-00852053
Scientific Books (or Scientific Book chapters)
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21F. Lotte, J. Faller, C. Guger, Y. Renard, G. Pfurtscheller, A. Lécuyer, R. Leeb.
Combining BCI with Virtual Reality: Towards New Applications and Improved BCI, in: Towards Practical Brain-Computer Interfaces:, B. Z. Allison, S. Dunne, R. Leeb, J. D. R. Millán, A. Nijholt (editors), Springer, 2013.
http://hal.inria.fr/hal-00735932
Books or Proceedings Editing
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22D. Coyle, J. Principe, F. Lotte, A. Nijholt (editors)
Guest Editorial: Brain/Neuronal-Computer Game Interfaces and Interaction, IEEE, June 2013, pp. 77-81.
http://hal.inria.fr/hal-00843602
Scientific Popularization
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23M. Hachet, C. Castro.
Arrêtez de regarder la 3D, prenez-en le contrôle !, in: Inriality, May 2013.
http://hal.inria.fr/hal-00824873 -
24M. Hachet.
Quand la réalité virtuelle rencontre les surfaces tactiles, in: Interstices, March 2013.
http://hal.inria.fr/hal-00804154 -
25M. Hachet, B. Martin.
Interaction Hommes-Machines : une histoire de 30 ans, in: Inriality, November 2013.
http://hal.inria.fr/hal-00905520 -
26F. Lotte.
Grâce au numérique, on peut lire dans les pensées, in: Interstices : Idée reçue, September 2013.
http://hal.inria.fr/hal-00863574
Other Publications
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27C. Jeunet, C. Mühl, F. Lotte.
Conception et validation d'un protocole pour induire du stress et le mesurer dans des signaux physiologiques, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, November 2013, 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13.
http://hal.inria.fr/hal-00879588 -
28C. Mühl, G. Chanel, B. Z. Allison, A. Nijholt.
Third Workshop on Affective Brain-Computer Interfaces: Introduction, in: Affective Computing and Intelligent Interaction, Geneva, Switzerland, September 2013, Affective Computing and Intelligent Interaction.
http://hal.inria.fr/hal-00907118 -
29P.-M. Plans, F. Berthaut.
Les Passages : Une métaphore pour la Collaboration Musicale en Réalité Virtuelle, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, November 2013.
http://hal.inria.fr/hal-00879603