EN FR
EN FR


Bibliography

Major publications by the team in recent years
  • 1A. Cohé, M. Hachet.

    Beyond the mouse: Understanding user gestures for manipulating 3D objects from touchscreen inputs, in: Computers and Graphics, December 2012. [ DOI : 10.1016/j.cag.2012.09.004 ]

    http://hal.inria.fr/hal-00737900
  • 2M. Hachet, J.-B. De La Rivière, J. Laviole, A. Cohé, S. Cursan.

    Touch-Based Interfaces for Interacting with 3D Content in Public Exhibitions, in: IEEE Computer Graphics and Applications, March 2013, vol. 33, no 2, pp. 80-85. [ DOI : 10.1109/MCG.2013.34 ]

    http://hal.inria.fr/hal-00789500
  • 3F. Lotte, F. Larrue, C. Mühl.

    Flaws in current human training protocols for spontaneous Brain-Computer Interfaces: lessons learned from instructional design, in: Frontiers in Human Neurosciences, September 2013, vol. 7, no 568. [ DOI : 10.3389/fnhum.2013.00568 ]

    http://hal.inria.fr/hal-00862716
Publications of the year

Doctoral Dissertations and Habilitation Theses

  • 4J. Laviole.

    Interaction en Réalité Augmentée Spatiale pour le Dessin Physique, Université Sciences et Technologies - Bordeaux I, December 2013.

    http://hal.inria.fr/tel-00935602

Articles in International Peer-Reviewed Journals

  • 5L. Bonnet, F. Lotte, A. Lécuyer.

    Two Brains, One Game: Design and Evaluation of a Multi-User BCI Video Game Based on Motor Imagery, in: IEEE Transactions on Computational Intelligence and AI in games, 2013, vol. 5, no 2, pp. 185-198.

    http://hal.inria.fr/hal-00784886
  • 6B. De Araujo, G. Casiez, J. Jorge, M. Hachet.

    Mockup Builder: 3D Modeling On and Above the Surface, in: computer & graphics, January 2013, vol. 37, no 3, pp. 165-178. [ DOI : 10.1016/j.cag.2012.12.005 ]

    http://hal.inria.fr/hal-00795343
  • 7M. Hachet, J.-B. De La Rivière, J. Laviole, A. Cohé, S. Cursan.

    Touch-Based Interfaces for Interacting with 3D Content in Public Exhibitions, in: IEEE Computer Graphics and Applications, March 2013, vol. 33, no 2, pp. 80-85. [ DOI : 10.1109/MCG.2013.34 ]

    http://hal.inria.fr/hal-00789500
  • 8J. Jankowski, S. Decker.

    On the Design of a Dual-Mode User Interface for Accessing 3D Content on the World Wide Web, in: International Journal of Human-Computer Studies, May 2013. [ DOI : 10.1016/j.ijhcs.2013.04.006 ]

    http://hal.inria.fr/hal-00822676
  • 9F. Lotte, F. Larrue, C. Mühl.

    Flaws in current human training protocols for spontaneous Brain-Computer Interfaces: lessons learned from instructional design, in: Frontiers in Human Neurosciences, September 2013, vol. 7, no 568. [ DOI : 10.3389/fnhum.2013.00568 ]

    http://hal.inria.fr/hal-00862716

International Conferences with Proceedings

  • 10F. Berthaut, M. Marshall, S. Subramanian, M. Hachet.

    Rouages: Revealing the Mechanisms of Digital Musical Instruments to the Audience, in: New Interfaces for Musical Expression, Daejeon, Korea, Republic Of, May 2013, 6 p.

    http://hal.inria.fr/hal-00807049
  • 11P. Cutellic, F. Lotte.

    Augmented Iterations: Integrating Neural Activity in Evolutionary Computation for Design, in: eCAADe 2013, Delft, Netherlands, September 2013.

    http://hal.inria.fr/hal-00843050
  • 12J. Frey, C. Mühl, F. Lotte, M. Hachet.

    Review of the Use of Electroencephalography as an Evaluation Method for Human-Computer Interaction, in: PhyCS 2014 - International Conference on Physiological Computing Systems, Lisbonne, Portugal, SCITEPRESS, January 2014.

    http://hal.inria.fr/hal-00881756
  • 13J. Jankowski, M. Hachet.

    A Survey of Interaction Techniques for Interactive 3D Environments, in: Eurographics 2013 - STAR, Girona, Spain, May 2013.

    http://hal.inria.fr/hal-00789413
  • 14J. Jankowski, M. Hachet.

    Interaction Techniques for Interactive 3D Web Environments, in: Web3D, San Sebastian, Spain, June 2013.

    http://hal.inria.fr/hal-00821895
  • 15J. Jankowski, T. Hulin, M. Hachet.

    A Study of Street-level Navigation Techniques in 3D Digital Cities on Mobile Touch Devices, in: IEEE 3DUI 2014 - Symposium on 3D User Interfaces, Minneapolis, United States, March 2014.

    http://hal.inria.fr/hal-00931012
  • 16J. Jankowski, S. Ressler, K. Sons, Y. Jung, J. Behr, P. Slusallek.

    Declarative Integration of Interactive 3D Graphics into the World-Wide Web: Principles, Current Approaches, and Research Agenda, in: 18th International Conference on 3D Web Technology (Web3D'13), San Sebastian, Spain, June 2013. [ DOI : 10.1145/2466533.2466547 ]

    http://hal.inria.fr/hal-00822667
  • 17C. Jeunet, C. Mühl, F. Lotte.

    Design and Validation of a Mental and Social Stress Induction Protocol Towards Load-Invariant Physiology-Based Detection, in: International Conference on Physiological Computing Systems, Lisbonne, Portugal, January 2014.

    http://hal.inria.fr/hal-00879966
  • 18F. Larrue, H. Sauzeon, D. Foloppe, G. Wallet, J.-R. Cazalets, C. Gross, M. Hachet, B. N'Kaoua.

    Assessing the impact of automatic vs. controlled rotations on spatial transfer with a joystick and a walking interface in VR, in: Interact 2013, Cap Town, South Africa, 2013.

    http://hal.inria.fr/hal-00804266
  • 19F. Lotte, F. Larrue, M. Hachet.

    BCI Research at Inria Bordeaux: making BCI designs usable outside the lab, in: International BCI meeting, Asilomar, United States, June 2013.

    http://hal.inria.fr/hal-00802403
  • 20B. Ridel, P. Reuter, J. Laviole, N. Mellado, X. Granier, N. Couture.

    La Lampe torche magique : Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, ACM, July 2013. [ DOI : 10.1145/2534903.2534906 ]

    http://hal.inria.fr/hal-00852053

Scientific Books (or Scientific Book chapters)

  • 21F. Lotte, J. Faller, C. Guger, Y. Renard, G. Pfurtscheller, A. Lécuyer, R. Leeb.

    Combining BCI with Virtual Reality: Towards New Applications and Improved BCI, in: Towards Practical Brain-Computer Interfaces:, B. Z. Allison, S. Dunne, R. Leeb, J. D. R. Millán, A. Nijholt (editors), Springer, 2013.

    http://hal.inria.fr/hal-00735932

Books or Proceedings Editing

  • 22D. Coyle, J. Principe, F. Lotte, A. Nijholt (editors)

    Guest Editorial: Brain/Neuronal-Computer Game Interfaces and Interaction, IEEE, June 2013, pp. 77-81.

    http://hal.inria.fr/hal-00843602

Scientific Popularization

Other Publications

  • 27C. Jeunet, C. Mühl, F. Lotte.

    Conception et validation d'un protocole pour induire du stress et le mesurer dans des signaux physiologiques, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, November 2013, 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13.

    http://hal.inria.fr/hal-00879588
  • 28C. Mühl, G. Chanel, B. Z. Allison, A. Nijholt.

    Third Workshop on Affective Brain-Computer Interfaces: Introduction, in: Affective Computing and Intelligent Interaction, Geneva, Switzerland, September 2013, Affective Computing and Intelligent Interaction.

    http://hal.inria.fr/hal-00907118
  • 29P.-M. Plans, F. Berthaut.

    Les Passages : Une métaphore pour la Collaboration Musicale en Réalité Virtuelle, in: 25ème conférence francophone sur l'Interaction Homme-Machine, IHM'13, Bordeaux, France, November 2013.

    http://hal.inria.fr/hal-00879603